Powdered Stars
Powdered Stars is a 2D physics sandbox for high-speed impacts, shock waves, and hot, reacting matter. Written in Rust, its particle-hydrodynamics solver and renderer both run on the GPU through wgpu, handling tens of thousands of particles in real time.
Scenes are built from a catalog of roughly 130 metals, alloys, ceramics, liquids, and molecular compounds. The simulation combines shock physics, optional elastic–plastic solid strength, chemistry, heat conduction, and radiation transport, with live inspection and validation tools that make the physics visible as it unfolds.
It is an exploratory sandbox rather than validated engineering software, but it is a remarkably fun way to watch metal flow, armor dent, and shock-heated matter react.