Dust to Dividends
Dust to Dividends is my particle simulation colony sim, built around mining, farming, industry, and a world that keeps reacting. Powders pile up, liquids flow, gases spread, and heat changes what materials become. Around 1,600 reactions connect the simulation to everything from metal refining and chemical manufacturing to food production.
Build conveyors, pumps, and pipes to keep a factory moving while taking care of the people who work there. Colonists need food, water, beds, and somewhere to socialize; crops need water and nutrients. Sell goods to visiting customers, ship products out on trading rovers, or build a shared colony with friends in cooperative multiplayer.
The materials, chemistry, heat, vegetation, and worker behavior run on the GPU. It is an ongoing project built in Godot, with room for both a steel mill and a sandwich shop.
Check out Dust to Dividends on itch.io for the Windows build, screenshots, and development updates.